SALE ON KIDS & YA BOOKSCOOL! SHOW ME

Close Notification

Your cart does not contain any items

Design and the Digital Humanities

A Handbook for Mutual Understanding

Milena Radzikowska Stan Ruecker

$76.95

Paperback

Not in-store but you can order this
How long will it take?

QTY:

English
Intellect Books
04 May 2022
The twin disciplines of visual communication design and digital humanities are natural allies, with much to be gained from mutual collaboration. The training, experience, and inclinations of both fields naturally coincide, and both disciplines are generative in nature, with the ultimate end, in many cases, of designing and creating the next generation of systems and tools. For all they have in common, though, combining the two fields can be complex and challenging. 

Drawing on more than twenty years of experience, this book will prepare professionals from both fields to work together. Milena Radzikowska and Stan Ruecker outline disciplinary perspectives, share common pitfalls to avoid, and break down foundational concepts from both disciplines. With illustrated case studies from cutting-edge research projects, supplementary reading lists, and dozens of practical exercises, this is an essential, accessible handbook that will bring design and the digital humanities closer to mutual understanding.
By:   ,
Imprint:   Intellect Books
Country of Publication:   United Kingdom
Edition:   New edition
Dimensions:   Height: 244mm,  Width: 170mm, 
ISBN:   9781789383584
ISBN 10:   1789383587
Pages:   274
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

Dr. Milena Radzikowska designs, teaches and conducts research as a feminist, committed mentor and community builder. Her work in human-computer interaction is reciprocally informed by her passion for creating safer, more inclusive and compelling spaces, both digital and analogue. Stan Ruecker is the Anthony J. Petullo Professor in Design at the University of Illinois. He is currently exploring physical interfaces for tasks such as analyzing text, modelling time and designing experience.

See Also