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English
FIRST SECOND
30 July 2024
Series: Adventure Zone
Taako, Magnus, and Merle are near the end of their quest to collect the

seven Grand Relics, dangerous magical artifacts which threaten the world

as they know it. The penultimate item on their adventuring to-do list

is the Animus Bell, which The Director tells them is hidden at the heart

of Wonderland, a carnival of torment. Once inside, the boys will have

their shot at winning the Bell...but each step forward comes at a

horrible cost. And the deeper they go - the closer they get - the higher

a price they'll pay.

And if they can secure the Bell, surely

then the worst will be over, right? Surely they'll go back up to their

Moonbase in the sky, and hand the Bell over to The Director, and Bureau

life will return to normal while they begin their hunt for the final

relic, right? They're so close to the end, after all, and they've gone

through so much to get this far. There can't possibly be any further

surprises in store...
By:   , , , , ,
Illustrated by:   Carey Pietsch, Carey Pietsch
Imprint:   FIRST SECOND
Country of Publication:   United States
Volume:   6
Dimensions:   Height: 229mm,  Width: 154mm,  Spine: 18mm
Weight:   596g
ISBN:   9781250861726
ISBN 10:   1250861721
Series:   Adventure Zone
Pages:   272
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active

Meet the McElroys! Clint was born first, which recent studies have shown is the best procedure for fathers and sons; then came Justin, Travis, and, last but not least, Griffin. This hilarious family gained fame in the world of podcasts with My Brother, My Brother and Me (which spawned a popular TV show), Sawbones, Shmanners, Rose Buddies, and a farcical romp called The Adventure Zone. Carey Pietsch is a cartoonist based in Brooklyn, New York. Her work includes drawing for Lumberjanes and the webcomic Mages of Mystralia. Carey also makes Keepsakes and other original comics about magic and empathy. Along with brightening her workdays, The Adventure Zone got her to join a D&D campaign. careydraws.tumblr.com

Reviews for The Adventure Zone: The Suffering Game

"""This arc is a favorite among podcast listeners for many reasons and nearly all those reasons are showcased with the help of Pietsch's beautiful art..the heart and soul of this arc is inarguably there, and it's sure to elicit some tears among readers.""--Taylor Crossley of Booklist Praise for The Adventure Zone series: ""Topping the New York Times bestseller list and building out its stories in fascinating new ways . . . it's become a cultural phenomenon."" --Entertainment Weekly ""Full of charm and snark and wit. Join the party!"" --Felicia Day, author of Embrace Your Inner Weird ""The Adventure Zone is fun, hilarious, and also smart. Hey, guys, can I have a cameo next time?"" --Adam Savage, MythBusters ""My excitement about this existing cannot be dwarfed by anything. You see what I did there."" --Jean Grae, hip-hop artist, actor, and comedian ""Gorgeous art--the characters come to life! I am so happy that this graphic novel is a thing that exists in the world."" --Hank Green, author of Crash Course and The Lizzie Bennet Diaries"


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