This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.
By:
John M. Blain (Toormina New South Wales Australia) Imprint: CRC Press Inc Country of Publication: United States Dimensions:
Height: 235mm,
Width: 191mm,
Spine: 13mm
Weight: 494g ISBN:9781498799140 ISBN 10: 1498799140 Pages: 212 Publication Date:19 December 2016 Audience:
College/higher education
,
Professional and scholarly
,
Primary
,
Undergraduate
Format:Paperback Publisher's Status: Active
John M. Blain is a computer graphics professional and the author of The Complete Guide to Blender, 3e (CRC Press 2016)