This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of discovery and invention. Each chapter investigates a unique topic and gives you the tools to continue that exploration on your own. Examine the possibilities of: - Pop-up books and cards - Reconstructing shredded documents - Crop circles - Weaves and Tartans - Morphing images and much more! Browse and enjoy the array of visual ideas or roll up your sleeves and write your own code.
By:
Andrew Glassner Imprint: CRC Press Country of Publication: United Kingdom Dimensions:
Height: 235mm,
Width: 191mm,
Weight: 793g ISBN:9781138413887 ISBN 10: 1138413887 Pages: 344 Publication Date:13 September 2023 Audience:
Professional and scholarly
,
Undergraduate
Format:Hardback Publisher's Status: Active
Introduction. Chapter 1 Interactive Pop-Up Card Design. Chapter 2 Picking Up The Pieces. Chapter 3 Duck!. Chapter 4 Getting The Picture. Chapter 5 Digital Weaving. Chapter 6 Image Search and Replace. Chapter 7 Venn And Now. Chapter 8 DMorph. Chapter 9 Everyday Computer Graphics. Chapter 10 About Face. Chapter 11 Rolling Your Own. Chapter 12 Synthetic Cubism. Chapter13 Crop Art.