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English
Routledge
30 August 2024
This book interrogates the role games and playfulness bear in both formal education and informal social learning. Responsive to contemporary social and ecological challenges, this book especially explores games’ interactions with social power. On one hand, games sometimes operate to reinforce ideologies that normalise social injustice and environmental disregard. On the other, games offer rich possibilities for questioning such ideologies and encouraging change.

Strongly interdisciplinary, the book assembles 20 chapters written by 50 experts across fields including education, game design, cultural studies, sociology, Indigenous studies, disability studies, queer studies, STEM, legal studies, history, creative writing, visual arts, music, the creative industries, and social inclusion. These contributions not only make games a focus but incorporate playful research writing strategies, demonstrating methods of what we term ludic inquiry. This includes chapters written using arts-based research, practice-led research, poetic inquiry, narrative inquiry, autoethnography, duoethnography, and more.

Organised across four themes – ‘philosophical sparks’, ‘lived experiences’, ‘pedagogical perspectives’, and ‘the spirit of play’ – this book emphasises the radical egalitarian possibilities inherent in critical attention to games and how we play (or get played by) them. Its fresh insights will interest all readers interested in creatively remaking our worlds.
Edited by:   , , , ,
Imprint:   Routledge
Country of Publication:   United Kingdom
Dimensions:   Height: 234mm,  Width: 156mm, 
Weight:   762g
ISBN:   9781032583464
ISBN 10:   1032583460
Pages:   294
Publication Date:  
Audience:   College/higher education ,  Primary
Format:   Hardback
Publisher's Status:   Active

Amelia Walker lectures in Creative Writing at the University of South Australia, on Kaurna Yerta, the unceded lands of the Kaurna people. She has been writing and publishing poetry since her teenage years. Her fifth poetry collection, Alogopoiesis, was published by Life Before Man (Gazebo Books) in 2023. Amelia’s research embraces creative methods of knowledge-making. Helen Grimmett is a teacher educator in the School of Curriculum, Teaching and Inclusive Education, Monash University, Australia, on Bunurong/Boon Wurrung Country. Her passion is taking playful and creative approaches to both her teaching and research in order to disrupt expectations and challenge traditional understandings of teaching, learning, and schooling. Alison (Ali) L. Black is a senior lecturer at the University of the Sunshine Coast, Australia, on Gubbi Gubbi/Kabi Kabi Country. She uses autoethnography, poetry, and narrative to listen to and understand inner worlds and wider cultural experiences. Ali’s research recognises the importance of contemplating, acknowledging, and responding to lived lives.

Reviews for Ludic Inquiries Into Power and Pedagogy in Higher Education: How Games Play Us

A highly useful resource for practitioners, emerging to established, operating across expansive modes of creative practice. Incorporating multiple perspectives, this text offers various methods – transferable and adaptable across a variety of disciplines – future-minded, action-based approaches to complex issues. A deft collection, offering playful opportunities for empathic and intersectional engagement. Associate Professor Julia Prendergast Discipline Leader: Creative Writing, Literature, and Publishing (Swinburne University) President|Chair of the Executive Committee: Australasian Association of Writing Programs (AAWP) This important book is essential reading for all educators interested the aspects of ‘play’ in its broadest sense, in the pedagogical arena. It is a timely reminder of the function and need for play to engage and invigorate students and teachers in all fields. Dr. Grant Caldwell, a senior lecturer in the Creative Writing Program at The University of Melbourne, where he has coordinated the large first-year Creative Writing subject for over ten years. Dr. Caldwell is also a widely published poet and novelist. This timely and multi-faceted book places games, game-playing, ludic inquiry, rule-making, rule-bending and rule-breaking firmly in the world of academic research into power, privilege, creativity, cross-cultural and colonial critiques, pedagogical methods, and the system itself of beliefs and practices that builds for us our universities and what we have come to call academia. And it is an important development. We need only reflect briefly on the deeply ambivalent values and ambiguous meanings we can draw from terms that are embedded in language to sense the importance of such an inquiry: ‘play the game’, ‘the long game’, ‘game-playing’, ‘gaming’, ‘the spirit of the game’, and many others to be found in this book. Most importantly, the book itself is an invitation to set out on the much ignored and even feared pathways of discovery-through-play. Emeritus Professor Kevin Brophy AM Creative Writing, University of Melbourne


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