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HTML5 Canvas

Steve Fulton Jeff Fulton

$106.95   $90.79

Paperback

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English
O'Reilly Media
28 May 2013
Flash is fading fast, and Canvas continues to rise. The second edition of this popular book shows you how to get started with the HTML5 Canvas element, and provides in-depth coverage of ways to build interactive multimedia applications. You'll learn how to use Canvas to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition helps you quickly pick up the basics - whether you currently use Flash, Silverlight, or just HTML and JavaScript. You'll learn how to create various entertainment applications with Canvas, using clear and reusable code examples. Discover why leading application developers rave about HTML5 as the future of truly innovative web development.

Create and modify 2D drawings, text, and bitmap images

Incorporate and manipulate video, and add audio

Build a basic framework for creating a variety of games on Canvas

Use bitmaps and tile sheets to develop animated game graphics

Go mobile: port Canvas applications to iPhone with PhoneGap

Explore ways to use Canvas for 3D and multiplayer game applications
By:  
Contributions by:  
Imprint:   O'Reilly Media
Country of Publication:   United States
Edition:   2nd Revised edition
Dimensions:   Height: 233mm,  Width: 178mm,  Spine: 38mm
Weight:   1.175kg
ISBN:   9781449334987
ISBN 10:   1449334989
Pages:   600
Publication Date:  
Audience:   Professional and scholarly ,  General/trade ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

Steve is an R.I.A. and web game developer who has been cultivating an audience for news, stories, blogs and tutorials about Flash, Silverlight, and now the HTML 5 Canvas at their own web site, http://www.8bitrocket.com, for the past 3 1/2 years. He has one of the highest Alexa rankings among Flash game developers blogs. Steve has worked as a web development manager at Mattel Toys for the past 14 years, helping to create Mattel's extensive online presence. Jeff is an R.I.A. and web game developer who has been cultivating an audience for news, stories, blogs and tutorials about Flash, Silverlight, and now the HTML 5 Canvas at their own web site, http://www.8bitrocket.com, for the past 3 1/2 years. He has one of the highest Alexa rankings among Flash game developers blogs. Jeff has worked as a web development manager at Mattel Toys for the past 14 years, helping to create Mattel's extensive online presence.

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