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Paperback

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English
HarperAlley
29 August 2024
A video gamer’s championship aspirations are dashed when his parents send him to Camp Reset, where electronics are forbidden and you're forced to socialize, eat healthy, and spend time outside. Gamerville is a timely and vulnerable exploration of the importance of human connection and what it means to run in a pack, brought to you by award-winning author Johnnie Christmas.

Max Lightning is howling at the moon—he’s finally qualified for Gamerville, a championship where players compete to be top dog in the multiplayer video game Lone Wolf of Calamity Bay. But his dreams of domination are doomed when his parents send him to Camp Reset. Gone are the long nights of downing energy drinks and getting copious amounts of screen time. They've been replaced with fresh air and group activities under the hot sun—a shock to the system for a lone wolf like Max. Can Max escape Camp Reset and level up at Gamerville, or has he finally played his last match

Praise for GAMERVILLE:

An Indigo Staff Pick

Praise for SWIM TEAM:

Coretta Scott King Illustrator Honor

National Book Award Longlist

Kirkus Best Book of the Year

Eisner Award Best Publication for Kids Nominee

Harvey Award Best Children’s or Young Adult Book Nominee

""Combines wonderful characters and history to create a story that will make you want to dive right in!"" —Jerry Craft, author of the Newbery Award–winning New Kid

“A revelation! You’ll root for Swim Team—the water is just right.” —John Jennings, New York Times bestselling and Eisner Award–winning creator

“Swim Team is a beautiful story about trying new things. Johnnie Christmas is a fantastic storyteller and artist.” —Kazu Kibuishi, author of the Amulet series

“Full of charm, heart, and pulse-pounding races. A winner!” —Gene Luen Yang, author of American Born Chinese and Dragon Hoops
By:  
Illustrated by:   Johnnie Christmas
Imprint:   HarperAlley
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 152mm, 
Weight:   538g
ISBN:   9780063056817
ISBN 10:   006305681X
Pages:   256
Publication Date:  
Recommended Age:   From 8 to 12 years
Audience:   Children/juvenile ,  English as a second language
Format:   Paperback
Publisher's Status:   Active

Johnnie Christmas is a #1 New York Times Best Selling graphic novelist. Best known for co-creating the series ANGEL CATBIRD with celebrated writer Margaret Atwood, he has adapted William Gibson's lost screenplay for ALIEN 3 into a critically acclaimed graphic novel of the same name. He was nominated for the Outstanding Cartoonist 2019 Joe Shuster Award for his graphic novel, FIREBUG. He also co-created the series SHELTERED. A graduate of the Pratt Institute in Brooklyn, NY, he earned a BFA in Communication Design/Illustration. He currently lives in Vancouver.

Reviews for Gamerville

“The characters are so loveable and it was a treat to watch them learn and grow. I wish I could spend the summer at Camp Reset!” — Kayla Miller, bestselling author of the Click series “Christmas (Swim Team) explores common middle school issues such as bullying, friendship fallout, and expanding one’s perspective in this ambitious, fast-paced graphic novel. Video game aesthetics paired with brightly colored illustrations craft two distinct and complementary settings: one teeming with digital adventure and the other filled with wilderness whimsy.” — Publishers Weekly (starred review) “Christmas tackles interesting, relevant, and unusual themes and presents thoughtful, emotional outcomes.” — Booklist “This vibrant, colorful graphic novel shows that change engenders growth and improvement, and that strategies and skills are transferable between very different settings. Christmas’ work commendably demonstrates respect for both video game culture and unplugged living, showing the positives and negatives of each while offering valuable representations of Black kids enjoying nature and gaming.” — Kirkus Reviews “The success and relatability of Christmas’s Swim Team will draw middle grade readers to this charming graphic novel of video games, camp, making friends, and finding balance.” — School Library Journal


  • Winner of Good Housekeeping Best Kids’ Book Award (United States).
  • Winner of Indigo Best Books of the Year (United States).

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