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Gamer Citizens

Live-Video Politics in a Digital Age

Ilya Brookwell (University of California Riverside, USA)

$284

Hardback

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English
Routledge
25 June 2024
This book examines the politics of being a gamer in the digital age with

an in-depth study of the communities of gamers who populate live-video

streaming sites.

This text offers an innovative theoretical and methodological study of

gamers in their community. It explores gamers as citizens and asks how gamers

are political in view of their activities on stream. Ilya Brookwell examines

how gamers live out their daily lives on live-video streams and how they use

their associated new platforms and tools, including live-video streams such as

Twitch.tv and online web fora, to engage with “live-video politics”. It explores

the relationship between gamers, gaming, and streaming, highlighting how

gamers develop a notion of self that is fundamentally located in community.

Gamers consequently create, inhabit, as well as inherit a political world. With

streaming communities offering unique insights into what it means to live in

a digital age, the book explores how gamers find hopeful openings, as well as

limits, through streaming. The book highlights how gamers can take an active

role in politics and democracy in a digital age.

Interesting reading for undergraduate students, postgraduate researchers,

and academics of media, cultural and communication studies, video game

studies, and digital media studies.
By:  
Imprint:   Routledge
Country of Publication:   United Kingdom
Dimensions:   Height: 229mm,  Width: 152mm, 
Weight:   453g
ISBN:   9781032376219
ISBN 10:   103237621X
Pages:   138
Publication Date:  
Audience:   College/higher education ,  Professional and scholarly ,  Primary ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active

Ilya Brookwell is Assistant Professor of Media and Cultural Studies at the University of California Riverside, USA. His research centers on video gamers, live-streaming, virtual reality (VR), and online community, particularly as these intersect with politics. His current research focuses on the emergent technologies of VR and asks how we find social immersion in a digital age. His series of published articles includes work on gamer citizens, emojis as civic duty, and virtual reality community.

Reviews for Gamer Citizens: Live-Video Politics in a Digital Age

“Brookwell cuts to the core of what it means to deeply engage with gaming as a whole in the modern moment, showing games as a means of engaging with the world instead of simply a retreat from it. Using this lens, we finally get to see the Gamer Citizens: people building communities and shaping society through games in what can be some amazing ways.” – Josh Boykin, Founder, Intelligame


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