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Frostgrave

Mortal Enemies

Joseph A. McCullough (Author) RU-MOR aRU-MOR

$42.99

Paperback

Forthcoming
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English
Osprey
30 July 2024
Series: Frostgrave
Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases.

On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of violence continues, some wizards lose sight of their original goals and focus their efforts on the elimination of their hated foes – their mortal enemies.

This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents rules for creating recurring villains in both competitive and solo campaigns. These characters are unique individuals who return over the course of a campaign to plague the players’ wizards, gaining experience, recruiting allies, and becoming more deadly with each appearance. Against such threats, a wizard’s base becomes as much hideout as headquarters, and an expanded range of options for enhancing bases is provided, as are rules for defending your own... and attacking those of your rivals!
By:  
Illustrated by:   RU-MOR aRU-MOR
Imprint:   Osprey
Country of Publication:   United Kingdom
Volume:   19
Dimensions:   Height: 242mm,  Width: 190mm,  Spine: 25mm
Weight:   454g
ISBN:   9781472858177
ISBN 10:   1472858174
Series:   Frostgrave
Pages:   96
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Forthcoming

Joseph A. McCullough is the creator of the “Frostgrave Family” of skirmish wargames, the Oathmark fantasy battle game, and The Silver Bayonet. The latest information on his game design and other writing can be found at: josephamccullough.com. aRU-MOR began her professional career in 2000, sculpting historical, fantasy, and science-fiction miniatures. These days she combines her work as a sculptor with her work as a freelance illustrator, and has provided illustrations for various Spanish RPGs, books, and card games.

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