Jenny Harder has been working as art director, visual development and concept artist in animation and games for almost 10 years. Projects she has worked on include the TV show 100% Wolf, UBISOFT’s For Honor and Disney Infinity. She recently directed her own animated short film “Being Good” which won several awards in 2018/2019. She has been giving educational talks at several events like THU, CTN, IFCC and recently started teaching at schools and universities.
""This is the kind of book I wish I'd had when I first dipped my feet in the art waters, filled to the brim with time-honed perspective and know-how for a young artist to aspire to."" Even Mehl Amundsen, professional artist ""Jenny Harder is part of a new generation of artists bringing a fresh and in depth look at character design. If you are a beginner artist or a veteran in the business, this book offers great lessons in the fundamentals of good design."" Christian Alzmann, Concept Design Supervisor at Lucasfilm ""Every artist entering a professional career path has a lot to learn, and obviously, it takes years to connect all the dots between craft, human nature and visual perception. Jenny Harder creates a phenomenal compendium for any artist or supervisor wanting to become a more aware, efficient, and happy creator."" Jakub Knapik, Global Art Director at CD Projekt RED