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Computational Advertising

Market and Technologies for Internet Commercial Monetization

Peng Liu Chao Wang

$273

Hardback

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English
CRC Press
27 May 2020
This book introduces computational advertising, and Internet monetization. It provides a macroscopic understanding of how consumer products in the Internet era push user experience and monetization to the limit. Part One of the book focuses on the basic problems and background knowledge of online advertising. Part Two targets the product, operations, and sales staff, as well as high-level decision makers of the Internet products. It explains the market structure, trading models, and the main products in computational advertising. Part Three targets systems, algorithms, and architects, and focuses on the key technical challenges of different advertising products.

Features

· Introduces computational advertising and Internet monetization

· Covers data processing, utilization, and trading

· Uses business logic as the driving force to explain online advertising products and technology advancement

· Explores the products and the technologies of computational advertising, to provide insights on the realization of personalization systems, constrained optimization, data monetization and trading, and other practical industry problems

· Includes case studies and code snippets
By:   ,
Imprint:   CRC Press
Country of Publication:   United Kingdom
Edition:   2nd edition
Dimensions:   Height: 254mm,  Width: 178mm, 
Weight:   980g
ISBN:   9780367206383
ISBN 10:   0367206382
Pages:   442
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active
Contents Figures, xxi Tables, xxvii Foreword, xxix Preface (1), xxxvii Preface (2), xxxix Preface (3), xli Authors, xliii PART 1 Market and Background of Online Advertising 1 CHAPTER 1 ■ Overview of Online Advertising 3 1.1 FREE MODE AND CORE ASSETS OF THE INTERNET 4 1.2 RELATIONSHIP BETWEEN BIG DATA AND ADVERTISING 5 1.3 DEFINITION AND PURPOSE OF ADVERTISING 8 1.4 PRESENTATION FORMS OF ONLINE ADVERTISING 10 1.5 BRIEF HISTORY OF ONLINE ADVERTISING 18 CHAPTER 2 ■ Basis for Computational Advertising 25 2.1 ADVERTISING EFFECTIVENESS THEORY 26 2.2 TECHNICAL FEATURES OF THE INTERNET ADVERTISING 29 2.3 CORE ISSUE OF COMPUTATIONAL ADVERTISING 30 2.3.1 Breakdown of Advertising Return 32 2.3.2 Relationship between Billing Models and eCPM Estimation 33 2.4 BUSINESS ORGANIZATIONS IN THE ONLINE ADVERTISING INDUSTRY 36 2.4.1 Interactive Advertising Bureau 37 2.4.2 American Association of Advertising Agencies 38 2.4.3 Association of National Advertisers 38 PART 2 Product Logic of Online Advertising 39 CHAPTER 3 ■ Overview of Online Advertising Products 41 3.1 DESIGN PHILOSOPHY FOR COMMERCIAL PRODUCTS 43 3.2 PRODUCT INTERFACE OF ADVERTISING SYSTEM 44 3.2.1 Demand-Side Management Interface 44 3.2.2 Supply-Side Management Interface 47 3.2.3 Multiple Forms of Interface between Supply and Demand Sides 48 CHAPTER 4 ■ Agreement-Based Advertising 51 4.1 AD SPACE AGREEMENT 52 4.2 AUDIENCE TARGETING 53 4.2.1 Overview of Audience Targeting Technologies 54 4.2.2 Audience Targeting Tag System 57 4.2.3 Design Principles for Tag System 59 4.3 DISPLAY QUANTITY AGREEMENT 60 4.3.1 Traffic Forecasting 61 4.3.2 Traffic Shaping 61 4.3.3 Online Allocation 62 4.3.4 Product Cases 63 4.3.4.1 Yahoo! GD 63 CHAPTER 5 ■ Search Ad and Auction-Based Advertising 65 5.1 SEARCH AD 67 5.1.1 Products of Search Advertising 67 5.1.2 New Forms of Search Ads 70 5.1.3 Product Strategy of Search Advertising 73 5.1.4 Product Cases 76 5.2 POSITION AUCTION AND MECHANISM DESIGN 79 5.2.1 Market Reserve Price 80 5.2.2 Pricing Problem 81 5.2.3 Squashing 83 5.2.4 Myerson Optimal Auction 84 5.2.5 Examples of Pricing Results 85 5.3 AUCTION-BASED ADN 85 5.3.1 Forms of ADN Products 86 5.3.2 Product Strategy for ADN 88 5.3.3 Product Cases 89 5.4 DEMAND-SIDE PRODUCTS IN AUCTION-BASED ADVERTISING 90 5.4.1 Search Engine Marketing 90 5.4.2 Trading Desk 91 5.4.3 Product Cases 91 5.5 COMPARISON BETWEEN AUCTION-BASED AND AGREEMENT-BASED ADVERTISING 93 CHAPTER 6 ■ Programmatic Trade Advertising 95 6.1 RTB 97 6.1.1 RTB Process 98 6.2 OTHER MODES OF PROGRAMMED TRADE 100 6.2.1 Preferred Deal 100 6.2.2 Private Marketplace 101 6.2.3 Programmatic Direct Buy 102 6.2.4 Spectrum of Advertising Transactions 103 6.3 AD EXCHANGE 104 6.3.1 Product Samples 104 6.4 DEMAND-SIDE PLATFORM 105 6.4.1 DSP Product Strategy 106 6.4.2 Bidding Strategy 106 6.4.3 Bidding and Pricing Processes 108 6.4.4 Retargeting 108 6.4.5 Look-Alike 111 6.4.6 Product Cases 112 6.5 SUPPLY-SIDE PLATFORM 113 6.5.1 SSP Product Strategy 114 6.5.2 Header Bidding 115 6.5.3 Product Cases 117 CHAPTER 7 ■ Data Processing and Exchange 119 7.1 VALUABLE DATA SOURCES 120 7.2 DATA MANAGEMENT PLATFORM 123 7.2.1 Tripartite Data Partitioning 123 7.2.2 First-Party DMP 123 7.2.3 Third-Party DMP 124 7.2.4 Product Cases 125 7.3 BASIC PROCESS OF DATA TRADING 129 7.4 PRIVACY PROTECTION AND DATA SECURITY 131 7.4.1 Privacy Protection 131 7.4.2 Data Security in Programmatic Trade 134 7.4.3 General Data Protection Regulations 136 CHAPTER 8 ■ News Feed Ad and Native Ad 139 8.1 STATUS QUO AND CHALLENGES IN MOBILE ADVERTISING 140 8.1.1 Characteristics of Mobile Advertising 141 8.1.2 Traditional Creative of Mobile Advertising 142 8.1.3 Challenges in Front of Mobile Advertising 144 8.2 NEWS FEED AD 146 8.2.1 Definition of News Feed Ad 146 8.2.2 Key Points about News Feed Ad 149 8.3 OTHER NATIVE AD-RELATED PRODUCTS 150 8.3.1 Search Ad 150 8.3.2 Advertorial 151 8.3.3 Affiliate network 151 8.4 NATIVE ADVERTISING PLATFORM 151 8.4.1 Native Display and Native Scenario 152 8.4.2 Scenario Perception and Application 153 8.4.3 Product Placement Native Ad 154 8.4.4 Product Cases 157 8.5 NATIVE AD AND PROGRAMMATIC TRADE 161 PART 3 Key Technologies for Computational Advertising 163 CHAPTER 9 ■ Technological Overview 165 9.1 PERSONALIZED SYSTEM FRAMEWORK 166 9.2 OPTIMIZATION GOALS OF VARIOUS ADVERTISING SYSTEMS 167 9.3 COMPUTATIONAL ADVERTISING SYSTEM ARCHITECTURE 169 9.3.1 Ad Serving Engine 169 9.3.2 Data Highway 172 9.3.3 Offline Data Processing 172 9.3.4 Online Data Processing 173 9.4 MAIN TECHNOLOGIES FOR COMPUTATIONAL ADVERTISING SYSTEM 174 9.5 BUILD A COMPUTATIONAL ADVERTISING SYSTEM WITH OPEN SOURCE TOOLS 175 9.5.1 Web Server Nginx 176 9.5.2 ZooKeeper: Distributed Configuration and Cluster Management Tool 178 9.5.3 Lucene: Full-Text Retrieval Engine 179 9.5.4 Thrift: Cross-Language Communication Interface 179 9.5.5 Data Highway 180 9.5.6 Hadoop: Distributed Data-Processing Platform 181 9.5.7 Redis: Online Cache of Features 182 9.5.8 Strom: Stream Computing Platform Storm 182 9.5.9 Spark: Efficient Iterative Computing Framework 183 CHAPTER 10 ■ Fundamental Knowledge 185 10.1 INFORMATION RETRIEVAL 186 10.1.1 Inverted Index 186 10.1.2 Vector Space Model 189 10.2 OPTIMIZATION 190 10.2.1 Lagrange Multiplier and Convex Optimization 191 10.2.2 Downhill Simplex Method 192 10.2.3 Gradient Descent 193 10.2.4 Quasi-Newton Methods 195 10.2.5 Trust Region Method 199 10.3 STATISTICAL MACHINE LEARNING 201 10.3.1 Maximum Entropy and Exponential Family Distribution 202 10.3.2 Mixture Model and EM Algorithm 204 10.3.3 Bayesian Learning 206 10.4 DISTRIBUTED OPTIMIZATION FRAMEWORK FOR STATISTICAL MODEL 210 10.5 DEEP LEARNING 211 10.5.1 DNN Optimization Methods 212 10.5.2 Convolutional Neural Network 214 10.5.3 Recursive Neural Network 215 10.5.4 Generative Adversarial Nets 217 CHAPTER 11 ■ Agreement-Based Advertising Technologies 219 11.1 ADVERTISING SCHEDULING SYSTEM 220 11.1.1 Scheduling and Mixed Ad Serving 220 11.2 GD SYSTEM 221 11.2.1 Traffic Forecasting 222 11.2.2 Frequency Capping 224 11.3 ONLINE ALLOCATION 227 11.3.1 Online Allocation Problem 228 11.3.2 Examples of Online Allocation Problems 230 11.3.3 Limit Performance Analysis 232 11.3.4 Practical Optimization Algorithms 233 11.4 HEURISTIC ALLOCATION PLAN HWM 240 CHAPTER 12 ■ Audience-Targeting Technologies 245 12.1 CLASSIFICATION OF AUDIENCE TARGETING TECHNOLOGIES 246 12.2 CONTEXTUAL TARGETING 248 12.2.1 Near-Line Crawling System 249 12.3 TEXT TOPIC MINING 250 12.3.1 LSA Model 250 12.3.2 PLSI Model 251 12.3.3 LDA Model 252 12.3.4 Word Embedding (Word2vec) 253 12.4 BEHAVIORAL TARGETING 255 12.4.1 Modeling Problem for Behavioral Targeting 255 12.4.2 Feature Generation for Behavioral Targeting 257 12.4.2.1 Tagging Methods for Various Behaviors 260 12.4.3 Decision-making Process for Behavioral Targeting 261 12.4.4 Evaluation of Behavioral Targeting 262 12.5 PREDICTION OF DEMOGRAPHICAL ATTRIBUTES 264 12.6 DATA MANAGEMENT PLATFORM 266 CHAPTER 13 ■ Auction-Based Advertising Technologies 267 13.1 PRICING ALGORITHMS IN AUCTION-BASED ADVERTISING 268 13.2 SEARCH AD SYSTEM 270 13.2.1 Query Expansion 272 13.2.2 Ad Placement 274 13.3 ADN 275 13.3.1 Short-Term Behavior Feedback and Stream Computing 275 13.4 AD RETRIEVAL 278 13.4.1 Boolean Expression 279 13.4.2 Relevance Retrieval 283 13.4.3 DNN-Based Semantic Modeling 288 13.4.4 ANN Semantic Retrieval 292 CHAPTER 14 ■ CTR Prediction Model 301 14.1 CTR PREDICTION 302 14.1.1 CTR Basic Model 302 14.1.2 LR Model-Based Optimization Algorithm 303 14.1.3 Correction of CTR Model 312 14.1.4 Features of CTR Model 313 14.1.5 Evaluation of CTR Model 319 14.1.6 Intelligent Frequency Capping 321 14.2 OTHER CTR MODELS 322 14.2.1 Factorization Machines 322 14.2.2 GBDT 323 14.2.3 Deep Learning-Based CTR Model 324 14.3 EXPLORATION AND UTILIZATION 326 14.3.1 Reinforcement Learning and E&E 327 14.3.2 UCB 329 14.3.3 Contextual Bandit 329 CHAPTER 15 ■ Programmatic Trade Technologies 331 15.1 ADX 332 15.1.1 Cookie Mapping 334 15.1.2 Call-out Optimization 336 15.2 DSP 338 15.2.1 Customized User Segmentation 340 15.2.1.1 Look-Alike Modeling 341 15.2.2 CTR Prediction in DSP 342 15.2.3 Estimation of Click Value 343 15.2.4 Bidding Strategy 344 15.3 SSP 345 15.3.1 Network Optimization 346 CHAPTER 16 ■ Other Advertising Technologies 347 16.1 CREATIVE OPTIMIZATION 348 16.1.1 Programmatic Creative 349 16.1.2 Click Heat Map 350 16.1.3 Trend of Creative 351 16.2 EXPERIMENTAL FRAMEWORK 353 16.3 ADVERTISING MONITORING AND ATTRIBUTION 354 16.3.1 Ad Monitoring 355 16.3.2 Ad Safety 356 16.3.3 Attribution of Advertising Performance 357 16.4 SPAM AND ANTI-SPAM 359 16.4.1 Classification of Spam Methods 359 16.4.2 Common Ad Spam Methods 360 16.5 PRODUCT AND TECHNOLOGY SELECTION 366 16.5.1 Best Practices for Media 367 16.5.2 Best Practices for Advertisers 370 16.5.3 Best Practices for Data Providers 372 PART 4 Terminology and Index 375 REFERENCES, 381 INDEX, 387

Dr. Liu Peng is senior director and chief architect of business products at Qihoo 360. He is also responsible for product and engineering for monetization of 360. After receiving his PhD from Tsinghua University in 2005, he joined Microsoft Research Asia and studied cutting-edge artificial intelligence technologies. In 2009, he participated in the founding of Yahoo! Labs Beijing as a senior scientist. He was also chief scientist of MediaV. Dr. Liu Peng is devoted to products and technologies related to big data and computational advertising. His public online course “computational advertising” has attracted more than 30,000 students on Netease.com, and has been adopted as a basic training material in many related companies. Moreover, this course has been selected by Peking University, Tsinghua University and Beihang University for their graduates. Wang Chao received his master’s degree from Peking University, and then worked at Weibo and Autohome’s advertising department for some years. He is now a tech leader in the query recommendation group at Baidu’s portal search department. His work focuses on machine learning algorithms in computational advertising, and he has won 7th place among 718 participants in “predict click-through rates on display ads” organized by Kaggle and Criteo. He is also interested in contributing code for open source machine learning tools such as xgboost.

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