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Shapes of Imagination

Calculating in Coleridge's Magical Realm

George Stiny

$110

Paperback

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English
MIT Press
17 January 2023
"Visual calculating in shape grammars aligns with art and design, bridging the gap between seeing (Coleridge's ""imagination"") and combinatoric play (Coleridge's ""fancy"").

Visual calculating in shape grammars aligns with art and design, bridging the gap between seeing (Coleridge's ""imagination"") and combinatoric play (Coleridge's ""fancy"").

In Shapes of Imagination, George Stiny runs visual calculating in shape grammars through art and design-incorporating Samuel Taylor Coleridge's poetic imagination and Oscar Wilde's corollary to see things as they aren't. Many assume that calculating limits art and design to suit computers, but shape grammars rely on seeing to prove otherwise. Rules that change what they see extend calculating to overtake what computers can do, in logic and with data and learning. Shape grammars bridge the divide between seeing (Coleridge's ""imagination, or esemplastic power"") and combinatoric play (Coleridge's ""fancy"").

Stiny shows that calculating without seeing excludes art and design. Seeing is key for calculating to augment creative activity with aesthetic insight and value. Shape grammars go by appearances, in a full-fledged aesthetic enterprise for the inconstant eye; they answer the question of what calculating would be like if Turing and von Neumann were artists instead of logicians. Art and design are calculating in all their splendid detail."
By:  
Imprint:   MIT Press
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 178mm, 
Weight:   369g
ISBN:   9780262544139
ISBN 10:   026254413X
Pages:   264
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active

George Stiny is Professor of Design and Computation at MIT. He first used shape grammars for painting and sculpture and is the author of Pictorial and Formal Aspects of Shape and Shape Grammars; Algorithmic Aesthetics- Computer Models for Criticism and Design in the Arts (with James Gips); and Shape- Talking about Seeing and Doing (MIT Press).

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